Showing posts with label
open world
.
Show all posts
Showing posts with label
open world
.
Show all posts
Sunday, June 11, 2017
Nice Package! (Mizzurna Falls, PlayStation)
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I've been obsessed with Mizzurna Falls since I first read an article about it on the now-defunct Eastern Mind blog a number of years a...
Friday, May 11, 2012
Five things I don't love about Xenoblade Chronicles (thus far)
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So, yesterday I yammered on about the five things that make me clap like a seal (that's a good thing, for those of you who aren't s...
12 comments:
Thursday, May 10, 2012
Five things I love about Xenoblade Chronicles (thus far)
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Now that I've spent some time--not as much as I'd have liked, mind you, but surely more than enough--with Xenoblade Chronicles , I t...
38 comments:
Saturday, April 28, 2012
Hello, Xenoblade Chronicles; goodbye, free time
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Please note: I wrote the header above shortly after my copy of Xenoblade Chronicles arrived on our doorstep a couple of weeks ago. At the...
50 comments:
Wednesday, May 11, 2011
The question is: Will I like Deadly Premonition as much as Frank Cifaldi did?
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When 1up.com's Frank Cifaldi reviewed Ignition's Deadly Premonition early last year (read it here ), he called the game a mixture o...
8 comments:
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