Attention Zelda fans: The folks over at The Cutting Room Floor and Lost Levels have unearthed an early build of Link's very first adventure.
How does this prototype differ from the version of The Legend of Zelda that hit store shelves in 1986 (in Japan) and 1987 (everywhere else)? Well, it features altered sprites, different room layouts, new music and a few bugs and glitches.
Oh, and it's easier, too. The dungeons in this build tend to include an easier selection of enemies than in the final one, for instance, and rupies are easier to obtain.
Go here to learn more about--and download the FDS image of--this most fabulous of Christmas gifts. (It was revealed in the Lost Levels forums yesterday.)
(Via neogaf.com)
Sunday, December 26, 2010
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4 comments:
Very very interesting. I might like a Zelda where Rupees are a little easier to come by!
Me too :) I may have to give this one a try (via emulation, of course)...
Wow you beat me to it! This was posted in Famicom World and was getting ready to post it just needed to play it a bit for myself. Great stuff!
Yeah, the news is definitely getting around, Famicom Freak! I have to play it myself -- maybe tomorrow?
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