Saturday, December 29, 2012

12 import games I bought in 2012 but didn't tell you about until now: Orbital (GameBoy Advance)

What you see in the photo below is one of seven games that were released as part of Nintendo's bit Generations series for the GameBoy Advance.


All seven titles hit store shelves in 2006 and remained Japan-only affairs until three of them--this one (renamed Orbient in the west), Dialhex (aka Rotohex) and Dotstream (light trax) were remade into WiiWare releases in 2008, 2009 and 2010. (A fourth, Digidrive, made its way onto Nintendo's DSi shop in 2009.)

Although I'd love to own each of these bite-sized Q-Games- and Skip, Ltd.-made titles at some point, I decided to start with Orbital because I've thoroughly enjoyed the time I've spent with its WiiWare counterpart thus far.


I should note that I'd been warned before I bought the copy of Orbital seen above that gameplay found in the original version is often considered to be a bit less accessible than what's included in the follow-up.

Unfortunately, I can't yet support or refute that claim because, well, I've only booted up this Orbital cart (using my hot pink GameBoy Micro) long enough for me to know it's in good working order.


I promise to give it the attention it's due soon. In the meantime, consider picking up Orbient (and Cubello, if you've got the dough) via the Wii's (or the Wii U's) online shop if you're at all interested in captivatingly unique digital games.  

See also: Previous '12 import games I bought in 2012 but didn't tell you about until now' posts

Friday, December 28, 2012

12 import games I bought in 2012 but didn't tell you about until now: Loopop Cube: Lup ★ Salad (PlayStation)

Before I go on, I have to mention that not everyone agrees that this PlayStation puzzler, developed by Fupac and published by Datam Polystar in 1996, should be called Loopop Cube: Lup Salad. Some believe it should be called Loopop Cube: Loop  Salad, for instance, while others support Rupupu Cube: Lup Salad.

I won't chime in with my opinion on the matter because: 1) as I've said a million times before, I don't know a lick of Japanese, and 2) I don't much care what this game is called as long as I can play it. Which, of course, I can now that I own a copy of it.



Why am I so hot to trot to play Loopop Cube: Lup  Salad? For starters, it's an adorable puzzler with a unique gameplay twist. The titular Salad is tasked with clearing each single-screen stage of its brightly colored blocks. To do so, she (with the assistance of the player, naturally) pushes them around until she can match three or more of the same color.

As a result, I guess you could call it a platformer-puzzler hybrid, although it doesn't feel like any other such game I've ever played.



I should note, by the way, that I was completely ignorant of Loopop Cube: Lup  Salad (or whatever you choose to call it) until I came across this now-defunct NeoGAF thread. I also should note that the game was ported to the DS in 2008 and the PSP in 2010.

Both versions feature modes that aren't found in the PlayStation original and also seem to be more widely available than the first release.



Since so little information is available on line about this precious puzzler, I'll do my best to get a review of it published soon. In the meantime, check out some of the links I included in the text above and enjoy the photos I've shared, too.

See also: Previous '12 import games I bought in 2012 but didn't tell you about until now' posts

Thursday, December 27, 2012

12 import games I bought in 2012 but didn't tell you about until now: Gokuraku! Chuka Taisen (PC Engine)

Oh, hey, another game has graduated from being featured in a recent "Second Chances" post to, well, being featured in my games collection.

And "featured" it shall be, due to its stellar cover art.

Thanks to my strange obsession with taking skewed (as opposed to straight-on) photos of games, though, you probably can't quite tell how stellar Gokuraku! Chuka Taisen's cover art is.

I'll do my best to snap a few additional shots of it and post them on my Flickr photostream in the next few days, OK? In the meantime, you can take closer look at the box art in question here.



I've spent quite a bit of time playing Gokuraku! Chuka Taisen since I acquired it, by the way. And although I still wish it looked a little less muddy, I'm enjoying pretty much every other aspect of it at the moment.

Did you know this Taito-made quarter-muncher was ported to the Famicom, too? That version's a more accurate conversion than this one is, actually, as its art style is more in line with the original.

See also: Previous '12 import games I bought in 2012 but didn't tell you about until now' posts

Wednesday, December 26, 2012

And the winners of the Elminage Original (PSP/Vita) giveaway are ...

... apricotsushi, Juan Garcia and Steve Pixel.

Congratulations to each of you! Send me an e-mail (I'll share my address in the comments section below) at your convenience and in return I'll send you a code that will enable you to download UFO Interactive's Elminage Original from the PSN store.


Sorry for taking so long to announce the winners, by the way. I intended to do so yesterday, but I got so caught up in all of those things folks tend to do on Christmas day (sleeping in, laying around, etc.) that it slipped my mind until now. 

Anyway, thanks to everyone who tossed their hats into the proverbial ring for this Gay Gamer Giveaway™.

12 import games I bought in 2012 but didn't tell you about until now: Rainbow Islands Putty's Party (WonderSwan)

You didn't think I'd get through this series without including a WonderSwan game, did you? Well, even if you did, I'm proving you wrong with this gloriously WonderSwan-centric post.

Now, I know the word on the street about this game is that it isn't all that good, but I bought it earlier this year because, well, it's mother-trucking Rainbow Islands.


As I don't yet own a WonderSwan system, though, I can't tell you if the word on the street about Rainbow Islands Putty's Party is accurate or not. Actually, I gave the game a go via emulation prior to picking it up, but I only spent enough time with it to know it wasn't a complete turd.


I do remember thinking the pink-haired protagonist was a bit slow, though, so it'll be interesting to find out if my opinion of Putty's Party ends up mirroring that of its naysayers or if I have an altogether more positive experience with it.


Sigh. I really need to set aside a few bucks for a WonderSwan system (or better yet, a SwanCrystal system) in 2013, don't I?

See also: Previous '12 import games I bought in 2012 but didn't tell you about until now' posts

Tuesday, December 25, 2012

12 import games I bought in 2012 but didn't tell you about until now: Tetris (GameBoy)

Of all the games that will be featured in this series of posts, this is likely to be the most boring--or maybe I should say least interesting?



So, why did I decide to include it? Because I rather like its bold, red-and-blue box art, that's why.



Speaking of which, the box art you see in the photos above is chiefly responsible for me picking up the Japanese, rather than the North American, version of "GameBoy Tetris" earlier this year.



Another reason, of course, is that I couldn't find the copy that came with the original GameBoy I dug out of my childhood closet shortly after I rang in 2012--and, really, you can't have an OG GameBoy without also having a copy of Tetris, can you?

See also: Previous '12 import games I bought in 2012 but didn't tell you about until now' posts

Monday, December 24, 2012

12 import games I bought in 2012 but didn't tell you about until now: Everybody's Stress Buster

Before I get to the contents of the game you see in the photos below, I probably should note that this is the Asian release of the game known in Japan as Minna no Sukkiri and in North America as Hot Shots Shorties.

So, why'd I pick up the Asian version as opposed to the Japanese or North American ones? First, I wanted a boxed/physical copy of the game--which isn't a possibility when it comes to the North American release. Second, the Asian version includes English text--something that isn't the case with the Japanese original.


As for the point of Everybody's Stress Buster: it's mini-game-focused spin-off of Clap Hanz' excellent Everybody's Golf (aka Hot Shots Golf or Minna no Golf) series.

In fact, 12 disparate mini-games are stuffed into Everybody's Stress Buster. As is often the case with such things, some of these morsels are more appetizing than others. My favorites thus far: the Dynasty Warriors-esque "Counter Crusader" and the Katamari Damacy-ish (kind of) "Vacuum Dash." I've also got a bit of a soft spot for the rather boringly titled "Bookshelf Dash."


As is true for far too many of the games included in this series, I haven't yet put a ton of time into Everybody's Stress Buster. I'm going to do my best to give it the attention it deserves early next year, though--especially since I could use a smidge of serenity at the moment.

See also: Previous '12 import games I bought in 2012 but didn't tell you about until now' posts

Sunday, December 23, 2012

12 import games I bought in 2012 but didn't tell you about until now: Yuke Yuke!! Trouble Makers (Nintendo 64)

I picked up this copy of the game known to most North American's as Mischief Makers shortly after I brought my old Nintendo 64 system from my childhood home to my adult one earlier this year.


Why did I opt for the Japanese version of this Treasure-developed platformer rather than the US release? For me, it all boiled down to box art--as in, I much prefer the art that graces covers of import copies of the game, so that's what I bought.


You should expect to see some similarly strange pick-ups appear on this blog next year, by the way, as I've had my eye on import copies of Mario Story (aka the original Paper Mario) and Yoshi's Story for some time now, and I'm not sure how long I can hold out on buying them.


Anyway, back to the Japanese Nintendo 64 game at hand. Its box art is awesome, don't you think? Its instruction manual (a glimpse of which can be seen in the second photo, above) is pretty nice, too--which means, well, you know what it means.

By the way, a few more photos of Yuke Yuke!! Trouble Makers (including one of its cartridge) can be found on my Flickr photostream.

See also: Previous '12 games I bought in 2012 but didn't tell you about until now' posts