I hate to say it, but it's been a week since I've played this game (or any other game, to tell you the truth):
I certainly haven't lost interest in it yet, so I'm not sure why it's been so long since I've fired up the ol' Wii (or PS2 or DS). I guess I'm just not in the mood to play games right now.
Update to the update: I just played the game for a good hour or so. Crisis averted! :)
See also: 'I can't for the life of me finish a game these days'
Saturday, February 20, 2010
Easy come, easy go
I came *this close* to picking up a used PSP for a steal yesterday, but the deal fell through at the last minute.
I think that's just the universe's way of telling me I'm supposed to buy a brand new one, don't you? :)
I think that's just the universe's way of telling me I'm supposed to buy a brand new one, don't you? :)
Stand up and cheer: Two more Skip titles are on the way
If you're a fan of fun and quirky games, you're a fan of Skip Ltd.
After all, the Tokyo-based company is responsible for the king of queer Wii releases, Captain Rainbow, all three of the cute-as-can-be Chibi-Robo! titles and the rather cultish (and never-released-outside-of-Japan) GiFTPiA. Oh, and it's responsible for all of those amazing Art Style DSiWare and WiiWare titles, too.
Anyway, it seems the hardworking folks at Skip are getting ready to release a few more games. According to a number of other gaming sites, Australia's OFLC recently rated two of the developer's titles (both of which will be published by Nintendo): Light Trax and Penta Tentacles.
Will they be DS titles or will they be Wii titles? The powers that be at Nintendo and Skip are the only ones who know the answer to that question as of now. It should go without saying, however, that both will be must-buys for the WTF set.
(Via joystiq.com)
After all, the Tokyo-based company is responsible for the king of queer Wii releases, Captain Rainbow, all three of the cute-as-can-be Chibi-Robo! titles and the rather cultish (and never-released-outside-of-Japan) GiFTPiA. Oh, and it's responsible for all of those amazing Art Style DSiWare and WiiWare titles, too.
The Skip-developed Captain Rainbow featured both rainbows and
spandex. To say it was a dream come true for me would be
an understatement of unfathomable proportions.
spandex. To say it was a dream come true for me would be
an understatement of unfathomable proportions.
Anyway, it seems the hardworking folks at Skip are getting ready to release a few more games. According to a number of other gaming sites, Australia's OFLC recently rated two of the developer's titles (both of which will be published by Nintendo): Light Trax and Penta Tentacles.
Will they be DS titles or will they be Wii titles? The powers that be at Nintendo and Skip are the only ones who know the answer to that question as of now. It should go without saying, however, that both will be must-buys for the WTF set.
(Via joystiq.com)
Friday, February 19, 2010
Ōkamiden one step closer to being released in Europe and North America
The folks at Capcom Europe and Capcom USA have been pretty tip-lipped when it comes to the localization of Ōkamiden, the portable sequel to one of the best games of the last generation.
Sometimes, though, actions speak louder than words--such as when both companies, in the last few weeks, trademarked the title in their respective territories.
When will they come out and confirm Ōkamiden's release outside of Japan? Your guess is as good as mine, but if history is any indication it'll happen sooner rather than later.
(Via siliconera.com)
Sometimes, though, actions speak louder than words--such as when both companies, in the last few weeks, trademarked the title in their respective territories.
When will they come out and confirm Ōkamiden's release outside of Japan? Your guess is as good as mine, but if history is any indication it'll happen sooner rather than later.
(Via siliconera.com)
Speaking of Hayden Scott-Baron ...
... apparently he is (was?) working on an RPG with VVVVVV creator Terry Cavanagh.
Cavanagh mentioned the title--which he called "newrpg" at the time--on his blog last spring, but as far as I can tell he hasn't mentioned it since.
Here's what it looked like last year:
Now that is an RPG I can get behind. It's clearly a bit retro, but it's also clearly "of the moment."
Hopefully Cavanagh or Scott-Baron will pipe up soon and let the world (or at least me) know what's going on with this intriguing title.
Update: According to Cavanagh, the game is/was called Sixty Hours In. "The basic idea is that it's just the final battle in an RPG, with a huge implied backstory that you never see. It was written as sort of a comedy," he shared in an e-mail sent earlier today. "The gameplay was a bit puzzlish; you had to work out the game's internal logic before you were killed by the very overpowered final boss."
Sadly, Cavanagh said he lost interest in the game after Armor Games released the surprisingly similar Turn Based Battle last year. "So," he added, "I can't see us ever finishing it."
Cavanagh mentioned the title--which he called "newrpg" at the time--on his blog last spring, but as far as I can tell he hasn't mentioned it since.
Here's what it looked like last year:
Now that is an RPG I can get behind. It's clearly a bit retro, but it's also clearly "of the moment."
Hopefully Cavanagh or Scott-Baron will pipe up soon and let the world (or at least me) know what's going on with this intriguing title.
Update: According to Cavanagh, the game is/was called Sixty Hours In. "The basic idea is that it's just the final battle in an RPG, with a huge implied backstory that you never see. It was written as sort of a comedy," he shared in an e-mail sent earlier today. "The gameplay was a bit puzzlish; you had to work out the game's internal logic before you were killed by the very overpowered final boss."
Sadly, Cavanagh said he lost interest in the game after Armor Games released the surprisingly similar Turn Based Battle last year. "So," he added, "I can't see us ever finishing it."
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