Saturday, October 15, 2011

Taiko no Tatsujin amigurumi + PC Engine Core Grafx controller = one adorable photo

How's this for a fluff post?

Actually, "fluff" takes on two meanings in this particular instance, as not only is this kind of a throw-away post (aka "a piece of pure fluff"), but it also focuses on something that's literally fluffy: Yarn.

Specifically, it focuses on the adorable Taiko no Tatsujin amigurumi (below) that was stitched together by blogger Spelinnea.



Spelinnea gets extra points in my book for not only making the crocheted Taiko drum (WadaDon) above as cute as can be but also for making him clutch a PC Engine Core Grafx controller.

Anyway, to see more photos of this fuzzy PC Engine fan, check out this post on Spelinnea's blog.

Note: This post originally appeared on my other gaming blog, iwasateenagepcenginefan.wordpress.com.

Friday, October 14, 2011

Super Capybario

Question: What do you get when you put a hat, mustache and overalls on one of those South American rodents known as capybaras?

Answer: You get Super Capybario. Duh!

He's by far the cutest (in my opinion, of course) of the "famous mustached animals" included in the following t-shirt design, created by Los Angeles-based artist herky (aka Flickr user Lucky1988):



If you'd like to own a shirt bearing herky's hella-cute design, head on over to threadless.com and vote on it in the next three days.

Calling all 'Speccy' fans

Full disclosure: I've never played a ZX Spectrum game. Hell, I've never even laid my eyes on a ZX Spectrum cart (it uses cartridges, right? or does it use disks?) or system.

I feel like I have, though, after flipping through the pages of the first issue of the ZX Spectrum Gamer ezine produced by Paul Weller.

Let me assure you that you don't have to be a longtime fan of the ZX Spectrum--or Speccy, as I believe some call it--to enjoy Weller's online magazine. Basically, if you like cheeky humor and if you're curious about retro-gaming oddities, you'll get a kick out of ZX Spectrum Gamer.

Along with the aforementioned humor (a good example: on the zine's first page, Weller promises that "the next issue will be available when I write it, or perhaps a little later than that if nobody reads this one"), the inaugural issue of ZX Spectrum Gamer includes reviews of Discs of Death, Killer Kong, Olli and Lissa and Trashman. It also includes a pair of features that contemplate various Speccy game covers and loading screens.

Weller is the man behind another fanzine I've mentioned in the past, by the way: PC Engine Gamer. Check out its first five issues here.

See also: 'Someone really needs to make Famicom Gamer and Mega Drive Gamer magazines, too'

Thursday, October 13, 2011

Day-eee-tooooo-naaaaaaaaaa! Let's go away!!

Stay away from my house around Oct. 26 unless you want to hear some absolutely horrible renditions (courtesy of moi) of Takenobu Mitsuyoshi's "Let's Go Away," "Rolling Start" and "Sky High."

All of those songs are sure to be blaring from our basement windows that week thanks to the XBLA release of Sega's Daytona USA. (This "enhanced port" of the company's arcade classic from 1993 will hit the PlayStation Network the day before, on Oct. 25.)



I  played the hell out of the rather hideous-looking Saturn version of Daytona USA back in the day, so I can only imagine how much I'll enjoy this gorgeously high-def update of the game.

The question is: How much time will I spend playing the title's arcade, time trial and (online) multiplayer modes, and how much time will I spend playing with its karaoke mode?

The Great Gaymathon Review #39: Endless Ocean (Wii)


Game: Endless Ocean
Genre: Adventure/Simulation
Developer: Arika
Publisher: Nintendo
System: Wii
Release date: 2009

Would it shock you if I said that this "scuba simulator" is one of my favorite Wii games thus far? Well, it is. I know what some of you are thinking in response to that admission: Isn't this the title that was derided as a "non-game" upon release? Why, yes, it was. And you know what? All of the folks who declared Endless Ocean unworthy of attention (because of its supposed non-game status) were wrong. To me, it's a piece of software (a "game," if you will) that could and should be enjoyed by everyone from so-called hardcore gamers to those oft-criticized "casuals" thanks to its one-handed (in terms of controls) and open-world--or maybe I should say open-ocean--approach. Admittedly, there aren't any enemies in this game, although there are plenty of scary-looking (and not-so-scary-looking) creatures to touch, photograph and examine in it. And that, really, is the point of Endless Ocean--to explore the depths of the make-believe "Manoa Lai" sea and interact with its many inhabitants. Thankfully, said sea is made up of a number of disparate areas, including caves and trenches, and also features additional points of interest like ship wrecks and sunken treasure--all of which are wonderfully realized despite the Wii's underpowered hardware. Also wonderfully realized: Endless Ocean's ethereal soundtrack, the majority of which is made up of songs performed by "operatic pop" singer Hayley Westenra.


See also: Previous 'Great Gaymathon' posts