Showing posts with label PoPoLoCrois Monogatari. Show all posts
Showing posts with label PoPoLoCrois Monogatari. Show all posts

Saturday, June 06, 2015

This game's title is a mouthful, but I want it anyway (or, PoPoLoCrois Bokujou Monogatari is heading to North America later this year as Return to PopoloCrois: A Story of Seasons Fairytale)

First, for those of you who don't know your PoPoLoCrois Bokujou Monogatari from your Ore no Shikabane wo Koete Yuke, the former is a 3DS title that curiously combines elements of two different game series, PoPoLoCrois Monogatari and Bokujou Monogatari.

I say "curiously" here because Bokujou Monogatari is what the ages-old Harvest Moon (now Story of Seasons) series of farming simulators is called in Japan, while PoPoLoCrois Monogatari is a rather well-loved series of role-playing games that previously were released for the original PlayStation, the PS2 and the PSP.

In other words, PoPoLoCrois Bokujou Monogatari--or Return to PopoloCrois: A Story of Seasons Fairytale, as it will be known in North America--is going to be a 3DS cart that allows folks to do all of the things that traditionally go hand in hand with playing a Japanese RPG (traversing a sprawling overworld, challenging a variety of baddies to turn-based tussles) while also giving them an opportunity to lovingly tend to a farm in their spare time. (To get a glimpse of all of the above in action, check out this Japanese trailer.)



Anyway, I've had my eye on this sucker, which is being made by Marvelous and will be published in North America via Xseed, since it was first announced some time ago. I've hemmed and hawed in regards to pre-ordering it, though, due to the fact that I assumed the text in it would be too much for me at this point in time. (Plus, it'll hit store shelves in Japan on June 18, and the last thing I need right now is for another game to arrive on my doorstep that I won't be able to play for a month or more.)

So, the revelation that it's being localized as Return to PopoloCrois: A Story of Seasons Fairytale--officially, it's Return to PopoloCrois: A STORY OF SEASONS Fairytale, but I refuse to support Xseed's all-caps abuse--but won't actually released until sometime this winter has me feeling pretty stoked.

Are any of you also looking forward to getting your hands on this 3DS game? If so, feel free to share the love in the comments section below.

Friday, May 22, 2015

Nice Package! (PoPoLoCrois Monogatari, PlayStation)

I've looked upon PoPoLoCrois Monogatari, a role-playing game that was developed and published by Sony Computer Entertainment and first released in Japan in the summer of 1996, with a curious eye for a number of years now.

I refrained from buying it, though, because of the language barrier. Although I was more than happy to attempt to play through Japanese RPGs as a teen, I've become less and less willing to do so as I’ve gotten older.

Or at least that’s how I felt until I returned to my Japanese studies earlier this year. Now that I’ve got the language’s hiragana and katakana syllabaries down pat (again) and I’ve started learning actual words and phrases and grammar, I’m feeling quite a bit more confident in my ability to tackle an adventure like this one.


Which should go a long way toward explaining why I finally picked up the copy of PoPoLoCrois Monogatari that can be seen in the photos scattered throughout this post a couple of weeks ago.

Although I’ve yet to start playing it, I’m planning to do just that soon. (Specifically, as soon as this night class I’ve been taking, on and off, for the last nine months wraps up in a couple of weeks.)

In the meantime, I thought I’d share a few snapshots of the game’s packaging, which, in my humble opinion, is so pretty that it deserves every whistle and catcall thrown its way.



I find the game’s cover art especially appealing, I’ve got to say—although, really, only a person with a heart of stone would consider it anything less than stunning, wouldn’t you agree?



I decided to include the photo above here, by the way, because the sticker that is its focus shows that, at some point in its life, this particular copy of PoPoLoCrois Monogatari sat on the shelves of Tokyo’s world-famous Super Potato game shop.



There’s no need to explain the preceding shot, though, is there? After all, the art that’s splashed across the top side of this game’s disc is nearly as spectacular as the art that peeks through its case—or at least that’s how I see things.


I wish I could tell you why I failed to snap any photos of the interior of PoPoLoCrois Monogatari’s instruction manual, but at the moment I’m unable to conjure up any reasons. Don’t worry, I plan on rectifying matters this weekend, so look for some of the above to be published on my Flickr photostream within the next few days.

While you wait, you likely could do worse than waste a handful of minutes ogling the lovely sticker sheet that was hidden inside the manual in question.

Wednesday, April 29, 2015

Help me blow my hard-earned cash on a couple of un-translated Japanese PSone RPGs, too

I know what some of you are thinking. Enough with all of the "I'm learning Japanese and I'm totally jazzed about it" crap! I appreciate where you're coming from, I really do, but I honestly can't help myself.

Although it's still "early doors," as British sports commentators are fond of saying, for me and my studies, I'm far enough along to be able to translate (or look up, if need be) pretty much every word I come across that's written using katakana or hiragana, and I find that pretty darn exciting. Plus, I'm finally starting to learn some kanji and grammar (not necessarily in that order), which is making things even more thrilling.

Anyway, all of the above has me itching to buy some of the Japanese PlayStation RPGs I've long wanted to experience--but previously avoided because of the language barrier--so I can pop them into my trusty PSone-plus-monitor combo and give them a whirl at last. (An added bonus: I figure playing through some of these titles, like The Puppet Princess of Marl Kingdom, will help me expand my vocabulary.)

A couple of the games I'm contemplating at the moment:


PoPoLoCrois Monogatari--This beautiful, sprite-filled adventure is based on Tamori Yousuke's 30-plus-year-old manga series. Sadly, that's all I know about it right now but, really, what else do you need to know about a game that looks a stellar as the one showcased in the screenshot above?


The Puppet Princess of Marl Kingdom--I'm a bit more knowledgable about this Japanese RPG, which was released in other regions as Rhapsody: A Musical Adventure (and eventually was ported to the Nintendo DS). What am I looking forward to most about this title? Seeing its flan attack in action, of course.


TwinBee RPG--OK, so this Konami-made joint isn't as much of a looker as the games mentioned above, but I still want to play it. I mean, it allows you to control low-poly versions of TwinBee, WinBee and GwinBee while battling similarly low-poly enemies that look like turnips and carrots. What's not to like?

As always, I'm open to any and all suggestions you may have when it comes to Japanese PSone RPGs I should add to my ever-growing "to play" list, so feel free to name some in the comments section below.

See also: 'Help me blow my hard-earned cash on some un-translated Japanese PSP RPGs'

Tuesday, September 23, 2014

Five favorites: Japanese PlayStation box art

Of all the "retro" game systems I currently collect, the one about which I'm the least knowledgable is the original PlayStation--especially when it comes to the subject of Japanese cover art that was produced for that groundbreaking console.

Still, I think I've come across enough examples of the above to publish a post such as this.

Should you have any favorites that aren't highlighted here, though, by all means let me know about them in the comments section below.


Boku no Natsuyasumi--To be perfectly frank, I'd like this particular piece of box art a lot more if it ditched the English text and even the "contrail" logo that takes up a smidge of space in the lower-right corner. Even in its current state, though, I'm pretty darn smitten with it and the cheery, nostalgic vibe it gives off to viewers.


Eldergate--There are a bunch of Konami-made PlayStation covers that could be mentioned here, but I'm going with Eldergate's because it features a sumptuously colored--and not at all clichéd, which can't be said of many of its counterparts, especially today--illustration.


Mad Panic Coaster--Could you describe this selection as a bit garish? Yes, I suppose you could. It's long been a favorite of mine regardless, though, due to its unique layout--it takes the eye a few seconds to recognize the roller-coaster car along the bottom edge--and bold use of color. (Although I wouldn't have complained if the logo had been made a bit smaller.)


Mizzurna Falls--Here's another piece of cover art that I've been a fan of since I first laid eyes on it (while perusing this review at easternmind.tumblr.com). There's something so ... moody about it that really appeals to me. Plus, it features snow-covered mountains, which always earns an approving nod from me.


PoPoLoCrois Monogatari--This is the perfect way to portray an RPG's contents on its box art, if you ask me. We've got dragons (two of them, I think), a varied party of adventurers (the dudes and the dudette situated between the dragons) and dramatic dose of magic--unless, of course, that orb is something other than a "wall" or "protect" spell.

Add in the abundance of color and clean composition and you've got yourself one attractive cover illustration. In my opinion, of course.

See also: 'Five favorites: Japanese DS box art,' 'Five favorites: Japanese PSP box art' and 'Five favorites: Japanese Wii box art'