Showing posts with label The Berlin Wall. Show all posts
Showing posts with label The Berlin Wall. Show all posts

Friday, January 20, 2017

Five overlooked Sega Game Gear games you need to play as soon as possible

So few titles were made and released for the Sega Game Gear that it's hard to believe any of them could be considered overlooked.

The fact remains, though, that the masses basically ignored this brick-sized "portable" system, so it's probably safe to say they did the same to its meager (compared to its main competitor, Nintendo's GameBoy) games library while the bulky handheld was on the market from the early to mid 1990s.

And not only that, but the masses continue to ignore the system and its catalog. Think your average game fan turns his or her nose up at the GameBoy (and, believe me, they do) these days? At least they've likely heard of Nintendo's first handheld. The same can't be said of the Game Gear or the overlooked "gems" discussed here.


Alien Syndrome--I have a feeling a lot of people pass on this version of Sega's Alien-inspired run-and-gun shooter because they assume it's a turd. In reality, it's better than both the NES and Master System ports of the 1987 arcade game. Sadly, the Game Gear iteration of Alien Syndrome offers platers just four stages, but they're challenging--and fun--enough that most who give it a shot won't care. (Bonus: the Japanese release sports a superb piece of cover art.)


Berlin no Kabe (aka The Berlin Wall)--If you're a fan of single-screen platformers, you'll adore this portable reimagining of Kaneko's oddly named quartermuncher from 1991. Not only is Berlin no Kabe cute as can be, but its gameplay is a breath of fresh air. I mean, what's not to like about creating traps for a colorful cast of baddies by using a hammer to smash holes in the floor beneath their scampering feet?


Bubble Bobble--Here's another Game Gear title many folks likely ignore because they imagine it's not worth their while. Or maybe they think it's just a port of the Master System version of Taito's classic arcade game. Whatever the reason, those who own a Game Gear but have yet to pick up a copy of Bubble Bobble are doing themselves a disservice. This remake (of sorts) features miniaturized stages and full-sized Bub, Bob and enemy sprites, which results in a strangely unique--as well as strangely enjoyable--experience.


Ganbare Gorby! (aka Factory Panic)--Honestly, I'd consider this Sega-made oddity worth buying and playing even if it weren't much fun thanks to the fact that its protagonist resembles former president of the Soviet Union Mikhail Gorbachev. Thankfully, it is fun. Although its box cover suggests its a puzzler, a more accurate way to describe it would be to call it an arcade-style action game. (Not enough info for you? You press switches to change the course of a series of conveyor belts, with the goal being to deliver products like bread and meat and medicine to needy citizens.) Ganbare Gorby! isn't groundbreaking, to be sure, but it's also not a bad way to waste a bit of free time.


Magical Puzzle Popils--Made by Fukio Mitsuji, the man who's chiefly responsible for giving the world both Bubble Bobble and Rainbow Islands, Magical Puzzle Popils (Popils: The Blockbusting Challenge in Europe) is the best Game Gear cart around in the opinion of yours truly. Unlike the aforementioned titles, Popils is a brain-busting puzzle game with eye-pleasing graphics and an ear-pleasing soundtrack.

See also: five overlooked GameBoy, Famicom, PC Engine and PlayStation games you need to play as soon as possible

Thursday, December 12, 2013

Five favorites: Sega Game Gear titles

You'd think that with the 3DS, DS, GameBoy, Neo Geo Pocket Color and WonderSwan (all of which I've been playing in recent weeks--sometimes using actual hardware and sometimes going the emulation route), my portable gaming bases would be covered for the time being.

Over the weekend, though, I ditched the systems mentioned above and instead spent some quality time with a few Game Gear titles (again, both via real hardware and emulation), an experience that prompted me to contemplate my favorite examples of that handheld's game catalog.

Here's what I came up with, in alphabetical order. (Note: the following games are my personal favorites. I don't necessarily consider them to be the "best" this Sega-made machine has to offer. Also, I have to admit I've yet to play Phantasy Star Gaiden, a title that surely appears on some similar lists.)


The Berlin Wall--Although I've been a fan of the single-screen platformer (think: Bubble Bobble) since I first got into gaming, I wasn't aware of this game's existence until a year or so ago. That's a shame, as The Berlin Wall is a lot of fun. How would I describe it? Don Doko Don blended with Lode Runner is the best I can come up with at the moment, although I doubt that means much to some of you. Regardless, check it out if you've ever gotten a kick out of games like Snow Bros. or Tumblepop.


Bubble Bobble--Those looking for a direct port of Taito's bubble-centric classic will want to steer clear of this version, as it ends up feeling more like Bubble Bobble Mini than a full-fledged port. That's because although each stage has been shrunken down to fit the Game Gear's tiny screen, the title's other elements--Bob, Bub and their many colorful enemies, mainly--were given a reprieve. The game's honestly a bit broken because of that fact, but it's still a lot of fun.


Madou Monogatari I--A first-person dungeon crawler from the makers of Puyo Puyo? Where do I sign up? That was my first thought upon hearing about this series (four of its entries ended up on the Game Gear) some years ago. Imagine my surprise when I discovered it was even more enjoyable--and charming--than I assumed it would be. By the way, if you're too chicken to play through such a game in Japanese, this first one was translated into English courtesy of SSTranslations.


Magical Puzzle Popils--All you really need to know about this one is that it was made by the same guy, Fukio Mitsuji, who brought Bubble Bobble to the world. Like that game, Magical Puzzle Popils features more-adorable-than-they-have-any-right-to-be protagonists and tunes but takes the gameplay in a different direction altogether by tasking players with getting from each level's start to its exit (a trapped princess) in as few steps as possible.


Puzzle Bobble--If you're looking for the best-possible portable version of this classic puzzler, look no further than this old port. Sure, it's far from perfect, but it's miles better than its GameBoy, Neo Geo Pocket Color and WonderSwan counterparts. (I'm especially fond of how Bub and Bob look here.) Plus, this release actually features the original arcade soundtrack, which alone makes it well worth checking out.

Honorable mentions: Galaga '91Ganbare GorbyMagical Taruruuto-kun, MappyShining Force Gaiden

Monday, September 09, 2013

Kaneko's Peetan: another import-only GameBoy title I desperately want to own

Despite the headline above, I'm not at all sure if this obscure, Japanese GameBoy puzzler should be called Peetan, Piitan or Pitan.

Based on what I've learned about katakana so far, I'd be far more likely to use either Pitan (perhaps with a macron over the "i") or Piitan than Peetan, but since the double-e version seems to be the most common usage on the good ol' Interwebs, I'll go with it here, too.

Anyway, who really cares how you're supposed to spell the game's name? The real reason you're reading this is to find out why I want to own it, right?



My response: it's a single-screen action-puzzler that stars a bunch of cute chicks--and I'm not talking about the kind who have big chests and wear tight skirts.

It helps, of course, that Peetan was produced by the fine folks at Kaneko, who also had a hand in making the similarly obscure Game Gear title called The Berlin Wall.

Sadly, I doubt I'll be buying a copy of this one anytime soon, as I've yet to see one pop up on ebay or any of the online Japanese game shops that I frequent, so while you wait for that to happen you might want to check out the video above as well as Retro Collect's admirably thorough review.

Monday, October 22, 2012

Manual Stimulation: The Berlin Wall (Game Gear)

I have to be honest here: The main reason I'm dedicating a "Manual Stimulation" post to this particular instruction manual is its last two pages.

Also, I'm pretty sure scans of this game's manual are fairly hard to come by in the English-speaking portion of the Internet.

That's not to say The Berlin Wall's instruction manual is a dud. Actually, it's quite nice thanks in large part to the adorable illustrations that pop up here and there.



Those illustrations are present on the front cover of this import-only Game Gear title's manual, unsurprisingly enough, but they're also present on its back cover, which I think is a nice change of pace.



They can be found on its first few pages (above), too, which help spruce things up a bit.



Strangely, illustrations aren't used to tell The Berlin Wall's backstory (above). Instead, in-game visuals are given that task.

Tuesday, September 25, 2012

Acquisition #144: The Berlin Wall (Game Gear)

Considering my last two "Acquisition #123" posts focused on Japanese Game Gear titles, it probably didn't shock many of you to see that this post will focus on one, too.

Specifically, this entry in the "Acquisition #123" series will focus on Kaneko's The Berlin Wall, a rather adorable Bubble Bobble/Fairyland Story clone that hit the streets of Japan in 1991.

Although the game began life in the arcades, Kaneko's crack team of programmers did an admirable job of downsizing and squeezing it onto a comparably tiny Game Gear cartridge. In fact, I actually prefer the cuter, simpler looks of this portable port to its quarter-munching cousin.

Unfortunately, I've yet to actually give this cart a test drive, so to speak, as I still don't own a Game Gear. (I'm waiting for a particular UK-based eBay vendor to offer another refurbished, banana-yellow Game Gear system for sale before adding one to my collection.)

I've played and enjoyed this hammer-centric single-screen platformer (which, to tell you the truth, has as much in common with Brøderbund's Lode Runner as it does Bubble Bobble and its boppy, bouncy ilk) enough via emulation, though, to know that I'll continue to have an absolute blast with it as soon as I finally get my hands on one of Sega's brick-sized handhelds.

In the meantime, I guess I'll just have to stare at its package (that's what she said) and its similarly, er, "stimulating"--not to mention adorable--instruction manual.

Speaking of the former, I've just uploaded a number of additional photos of both the front and back of The Berlin Wall's box to my Flickr photostream, so please check them out if that's your kind of thing. (I also uploaded a bunch of shots of Banana's, Ganbare Gorby's and Magical Puzzle Popils' packaging, in case any of you are interested.)

See also: 'Another Bubble Bobble/Fairyland Story clone approaches'

Tuesday, August 28, 2012

Another Bubble Bobble/Fairyland Story clone approaches

Actually, this game is more of a Don Doko Don clone than a Bubble Bobble or Fairyland Story clone, but I'm sure most of you understand where I'm coming from regardless.

As for which game I'm talking about in the headline and sentence above: The Berlin Wall.

Specifically, I'm talking about the 1991 Game Gear port of this Kaneko-developed and -published quarter-muncher.

I'm not sure how or why, but I only learned about this game last week while perusing my bank account's least favorite website ever (aka eBay).

The premise of this single-screen platformer, for those of you who are in the same pixelated boat: Players are placed in the shoes of a boy who must use his hammer to break the blocks that form the platforms that fill each stage. The resulting holes act as traps for the many enemies (including penguins and porcupines) that patrol said stages--as in, after a baddie falls into a hole, the player can bop them in the head with his hammer and send them crashing into the platform or floor below.



Strangely (or not, if you're at all used to the single-screen platformer genre), that last bit causes the defeated enemy to transform into various power-ups and food items that can be collected.

As is the case with many of these Bubble Bobble/Don Doko Don/Fairyland Story clones, The Berlin Wall is almost insultingly easy at the beginning but the difficulty quickly ramps up--about halfway through the second world, in my opinion--to a level that can only be described as "maddening."

A little trivia for anyone who cares about such things: Kaneko basically re-skinned and re-released, in 1992, this game for the Sega Mega Drive. Called Wani Wani World, this single-screener stars a green crocodile who wields his/her hammer against a bevy of platform-stalking baddies.

See also: 'You say Bubble Bobble clone, I say Fairyland Story clone'