They seemingly had nothing to do with the original GameBoy release, though, which hit Japanese store shelves back in early 1994.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-Lmm_tqdk0j1IyvTvRMobXybZqSyTX_vXyXeKJisJYnXfA4F0oRmDAQiFcIMicoKGTsix3qYYtPW6frqbIpGdB_HzZ-BC-Xy5JT8fa3O-ZhPIUMU7AVjgLKu9A7wFFiAvKZhn5Q/s400/fullsizeoutput_d4e.jpeg)
So who made it? Access, a company I'd never heard of before I started researching this post.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0rXJ5qmEAl5iYUJx5lYl3OUKYEccb_SOma2n8qKe9hzIfyZbMM5KusmHvdD6PqshT7ybK2ZZIzrMEfDGL-QRG8MHn3RBUc-l3bSgFtPDsbsyLf5kPIFOk4apau_iXdmH1jz0H2A/s400/fullsizeoutput_d50.jpeg)
Sadly, I can't tell you how the two titles compare to one another. Based on what I've seen of the Super Famicom iteration, its gameplay mirrors what's offered up by the GameBoy cart.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdJgLzcKcltOnQJKNAfIfM_d93ho9bYD9wJ1TTYBzpJtPa0zzLzOHJSHZswoZ4OB68W38GbTOv55EondvpW1wodRtdxOc0VYMjAgtGzUd0DRkdpqUK30cnKKAWo8x06rdVkgkVlA/s400/fullsizeoutput_d52.jpeg)
As for what Nontan to Issho Kuru Kuru Puzzle's gameplay is like, imagine your typical match-two puzzler. (Yes, I said "match two" and not "match three" here.) Then alter that image in such a way that you can flip each of the game's pieces to see their backsides.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiP09qRC-wVyWE1qRPALC-6qQnOpDLgsKGSnfyCnrar1p1uq2eWqjehHkqGOZK6-QG08gv-_EoaRuc8QNWNtVh14iPnSc8MhjckMfgBJ8_HyxgAuEFyxRNPE_XZZpzhZxJGJKW-Ig/s400/fullsizeoutput_d54.jpeg)
Sadly, that aspect of Nontan to Issho Kuru Kuru Puzzle isn't as thrilling as it may sound, but it still adds a unique twist to this overdone--at the time, in particular--genre.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7wzaFd9BYFVRFmHwrQDHfJTUyUHMH4lHP8yNtyl7wV4UverEIZQeedmn6iziI5KcXrIKDNebO7DFtIri6JCm994iZStlW4fcafqLMA1Ze1rrgyAEjNHSegMuoLhZxHwpf-ehcgA/s400/fullsizeoutput_d56.jpeg)
With that out of the way, let's focus on the Nontan to Issho Kuru Kuru Puzzle instruction manual.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmPzFDfxMm7gWQF7ErfDbWPonQ8-8cFY7FlJFTpc_qPNLuFCQ3Df2ptmk-u-11veyKciTTHterZaTbIsDYXuiCriznwyTdadRVwSMsFT8gW618iwGdjkI1BANlcsei6M653EwHcQ/s400/fullsizeoutput_d58.jpeg)
As you can see, it's very yellow-orange. It also features some nice illustrations of cute animals.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9SLRQloxBVab3_cHHO5QvEZubu31NJsX52CKNocKSGeO4eGI91XAHG1W4seJCLqo-_RJzgUOsUmR_X5sUiRfZ8wzSU2h9V6bl4r96N-pHfUcLoaxe3Wmvrwxyg1SFM0RUYXQyZQ/s400/fullsizeoutput_d5b.jpeg)
I think it could feature a lot more of the latter, though. I also think it could feature bigger and better illustrations of the game's puzzle pieces.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggW0KpyoHR0qutBzKBkz5wh2BwTad9_x9wEjWGZ6_o2m0jvmPzsULaK8pnppTNKLGvusNlxFQv7MX3OCQNSkZgVe-a1byiRNb3PvlR9wUOOZ0lHZSURaVojc0L4jiQ9nd-hEChPw/s400/fullsizeoutput_d5d.jpeg)
In the end, the Nontan to Issho Kuru Kuru Puzzle manual is more about explaining how to play the game than it is about forcing oohs and aahs out of readers.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOCCh_UCfBewjRPa_G-MLDpKN0IThFs7fRRhpPlEY6jFnYdWBvyQwKIL7TPbrhGtZL5yemGWDktGF2wLGY44KgyOowWVV5R-e4enjR4GzyKo9ZU2rc433zM4px3-1qBGgS-H-MDA/s400/fullsizeoutput_d60.jpeg)
To be honest, I can't blame the designers at Victor Interactive for going this route. Instruction manuals are supposed to educate people, after all.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirYm9A7yvr1f2IqtAejK0HUn9IjfYq3mVXaSglhS8VPp73hjjcfhrMQsctvWilbqEEsFU0cIuS1x4AyKo-M9F42_gTqZPx9y2kPRtwiDHfHFC_8YrfmaF59uAP44jUHgeFTosCHA/s400/fullsizeoutput_d63.jpeg)
Still, a little visual pizzazz would've gone a long way here, if you ask me--especially given this game's youthful target audience.
See also: photos of Nontan to Issho Kuru Kuru Puzzle's box and cartridge