Thursday, March 26, 2020

Manual Stimulation BONUS: Hello Kitty World sticker sheet

I'm a sucker for games, especially old Japanese games, that come packed with sticker sheets.

Sadly, I don't own too many of these treasured goods. In fact, I can only think of four examples at the moment: Detana!! TwinBee, Loopop Cube: Lup Salad, PoPoLoCrois Monogatari, and Rhythm Tengoku.

Four examples other than the one I'm discussing and highlighting in this very post, I mean.

Funnily enough, I didn't even realize I owned this sticker sheet until I pulled my copy of the 1992 Famicom game out of the closet to scan its instruction manual.

To my utter surprise, stuck inside the pages of the Hello Kitty World manual were the stickers you see here.

Truth be told, I'm a bit miffed this precious sticker sheet focuses entirely on Hello Kitty, aka Kitty White.

Granted, she's the star of the show--er, game--and this sheet only contains eight stickers, five of which are pretty darn small, so the lack of any Mimmy or Tippy stickers makes some sense.

Something that makes a lot less sense: none of these stickers directly refer to Hello Kitty World. (Erm, except the one at the top.) It's almost like Character Soft, the publisher of this Balloon Kid knockoff, just took a few existing Hello Kitty illustrations and slapped them onto the sheet you're ogling now.

All that said, I'd rather get a sticker sheet than not get one, so please don't take what I've written so far to be serious complaints.

See also: scans of the Detana!! TwinBeeLoopop Cube: Lup Salad, and Rhythm Tengoku sticker sheets

Tuesday, March 24, 2020

Manual Stimulation: Hello Kitty World (Famicom)

I've been a huge fan of Hello Kitty World ever since I first became aware of it well over a decade ago.

This isn't because I adore Hello Kitty, mind you. Although I think she's cute enough, I'm hardly obsessed with her or anything of the sort.

I am slightly obsessed with the Character Soft-published Famicom game that stars Kitty-chan (as well as her sister, Mimmy), however; or at least I've been obsessed with it at various points in the last 10 or so years.

The reason: it's basically a re-skin of one of my all-time favorite GameBoy games, Balloon Kid.

OK, so this Japan-only release from 1992 is more than just Balloon Kid with Alice's sprite swapped out for one that resembles the iconic Sanrio character. It's not a whole lot more than that, though.

For example, the playfield in Hello Kitty World is, or appears to be, much larger than the one in Balloon Kid. Also, the former seems a tad slower than the latter, though that, too, may just be an illusion.

Sadly, I can't tell you how Hello Kitty World's story, which is shared with readers of the game's instruction manual via the pages that precede this sentence, differs from that of Balloon Kid, or even if the two differ at all.

Speaking of the Hello Kitty World's manual, the spreads above and below explain this game's controls, start screen, and more.

And the next two pages of this instruction booklet discuss Hello Kitty World's dearth of collectible items.

I believe the following spread further educates players about how Hello Kitty World works, but feel free to correct me if I'm wrong.