Full disclosure: I don't actually own 123 games--or at least I don't think I do. Honestly, I've never counted my collection, and I don't plan on doing so anytime soon. (I'm not sure I want to know how many titles I've purchased over the years, to tell you the truth.)
I had to attach some sort of number to this post, though, so I went with 123.
Expect to see headlines similar to the one above pop up here and there from now on, by the way. I'm tired of writing headers that are akin to "Hey, I just bought another PSP game!" so pretty much all future posts related to acquisitions will become part of this "series."
Anyway, enough about that. As the headline above suggests, my 123rd-ish acquisition is the puzzler-esque PSP game,
Patchwork Heroes.
Because
Patchwork Heroes is a PSN-only release, I can't share any photos of this purchase. (The box art on the right belongs to the Japanese UMD version, which is known as
Hyaku- manton no Bara Bara.) I can share a few impressions of it, though--despite the fact that I've only played a bit of it thus far.
Basically, the game is a bit like a buffed-up (and inverted) version of Taito's arcade classic,
Qix. That's not the most accurate comparison, I have to admit, but it is the best one, as far as I'm concerned. What that means in practice: Players control a blue-hatted lad named Titori, who has been tasked with protecting his fellow citizens from what can only be described as a never-ending stream of colossal, bomb-wielding warships. How does he achieve that objective? Why, by latching onto said ships and bringing them down by cutting them into pieces.
I'd like to save the rest of my thoughts on this addictive, charming title for a "somewhat gay review" that will be published shortly. I can already tell you, though, that the gist of said review will be that I heartily recommend
Patchwork Heroes to anyone who has a PSP and 10 bucks to spare.