Monday, April 02, 2007

Gamasutra gets into Bonk's head

Anyone who considers themselves a retro-gaming geek--and has a special place in his or her heart for NEC's Turbo-Grax-16--should head over to pronto. Brandon Sheffield, features editor at Game Developer Magazine, recently interviewed a few higher-ups at Hudson Entertainment (including President John Greiner and Director of Marketing John Lee) and in the process asked quite a few questions about the TurboGrafx-16, NEC's ill-fated PC-FX system and the company's plans for the Wii Virtual Console.

I wish we had learned more about the PC-FX precursor to Saturn Bomberman (was it ever completed and why wasn't it released?), the PC-FX version of Tengai Makyou and some of the company's incomplete PC-Engine/TurboGrafx-16 offerings (especially the promising looking Bonk RPG). Oh, well, maybe we'll get that in the next interview...

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