Unfortunately, I'm not talking about this Shigenori Soejima-designed character coming out of the proverbial closet; rather, I'm talking about the game of which she's the focus finally coming out (aka being released) in the US.
Atlus is reusing, on Catherine's North American packaging, the rather sexy box art (right) that appeared on the Japanese PS3 and Xbox 360 versions of this action-adventure platformer-puzzler.
The question is, will the North American versions of Catherine also retain the (reportedly) confounding difficulty of their Japanese counterparts, or will the folks at Atlus include a "baby mode" for all of us wusses?
I guess I shouldn't say "us," as I've yet to buy a PS3 or an Xbox 360. Sigh. Hopefully some of you who own one or both of said systems will pick up a copy of Catherine and let me know what I'm missing.
Pre-order: Catherine (PS3) and Catherine (Xbox 360)