Tuesday, December 06, 2011

The Great Gaymathon Review #47: Hikari Shinwa Parutena no Kagami (GameBoy Advance)


Game: Hikari Shinwa: Parutena no Kagami
Genre: Platformer
Developer: Nintendo
Publisher: Nintendo
System: GameBoy Advance
Release date: 2004

In my humble opinion, anyone who wants to call himself (or herself) a masochist should be forced to play Hikari Shinwa: Parutena no Kagami, aka Kid Icarus, on a GameBoy Micro before being allowed to use that moniker, as I can't imagine there are many more painful experiences in life than playing this tough-as-nails adventurer-platformer-shooter on a teeny tiny screen. So, why did I buy it? I actually kind of like playing this challenging title, to tell you the truth--or at least I do when I play it on a console attached to a nice-sized TV. Another reason I bought it: I liked the packaging in general and the yellow cartridge in particular. Unless you're a huge fan of this game or of banana-colored GameBoy Advance carts, though, I'd highly recommend passing on this release and picking up, say, the Wii Virtual Console release instead. That way, you'll be better able to appreciate--and appropriately deal with--the perilous jumps of its unidirectional overworld stages and the similarly onerous travails (Eggplant Wizards, hello!) of its cavernous underworld ones, both of which feature fairly unique-to-the-platformer-genre elements like credit-card-accepting shops, life-restoring springs and chest-filled treasure chambers.


See also: Previous 'Great Gaymathon' posts

12 comments:

Viewtiful_Justin said...

I never have found that credit card...

Bryan Ochalla said...

Really? Actually, I shouldn't act like it's easy, since I generally turn to cheat sheets to successfully navigate treasure rooms myself :P

Motherplayer said...

Thanks to Game Center CX, I've learned this is but one of many painful experiences you could have on the NES. :P

Bryan Ochalla said...

Ha! Arino had a hard time with Kid Icarus, eh? What were his main complaints?

Have you played it yourself, Motherplayer? If not, I'd suggest giving it a try, at least. Just don't play it on a portable system. It may prompt you to smash your handheld under your heel :)

Motherplayer said...

For him, the heart level up system took some time to get used to, trying to use the mic trick to get a discount in one store backfired on him and most of all, the Grim Reapers were his biggest roadblock for most of the game but he managed to beat it. Oh and yes I have played it, just I'm gonna have to build up a lot more fortitude to ever try that again.

Bryan Ochalla said...

I especially like your last sentence, Motherplayer :) I understand needing to build up your fortitude to play and especially to beat this game, BTW. I played it -- for the first time in a very long time -- shortly after it was added to the Wii VC a few years ago, and for the first few days I honestly believed I'd never get past the first few stages. Once I finally made it past them, though, things improved greatly, and I quickly made my way through the rest of the game. Not easily, mind you, but quickly. Anyway, I don't know if that will be true for everyone, but I do think the game's first stages are more difficult than later ones.

Motherplayer said...

Oh I know the feeling. For really hard games, even getting past 1 stage would feel like such a accomplishment. Usually for me it would just drive me to keep playing.

Bryan Ochalla said...

Yeah, the same is true for me, Motherplayer. Unless a game is truly, hair-pullingly difficult, I'll keep at it until I feel like I've at least gotten over some sort of hump. I refuse to be beaten by a game! :P

In the case of Kid Icarus, specifically, I refused to give up while playing this version and the Wii VC version because I knew I had beaten it many times as a youngster.

Blake said...

The one game I always wanted to play as kid and never did. I did play it as an adult many years later, but it just wasn't the same.

Bryan Ochalla said...

Hey there, Blake! Yeah, I have a feeling it's good to own a pair of nostalgia glasses while playing Kid Icarus -- or the original Metroid, The Legend of Zelda, etc.

That said, I think it can at least be appreciated even if you didn't play it as a kid. Sure, it's a bit rough, and difficult and cheap, but it's also pretty interesting and unique, in my opinion. Also, the graphics, while obviously quite dated by now, are still really well drawn and colorful -- something most people can appreciate, I think.

Granted, I love old, pixel-based games. If that's not your thing, you may not be able to enjoy Kid Icarus (or other games of the era) regardless of how unique, etc., they are.

Marco Grande Arbitro said...

beautiful, but difficult! ehehhehe
I can not wait to go out for the Wii Kid Icarius U
In the meantime, I play on the simulator

Bryan Ochalla said...

Ah, you're hoping there will be a new Kid Icarus for WiiU? I could go for that!