Two months ago, I detailed in this post why I gave the Riot/Telenet-developed "Bubble Bobble clone" called Pop'n Magic a second chance.
I was loathe to admit it at the time, but I may as well do so now: I didn't actually own a copy of Pop'n Magic when I wrote the aforementioned post.
There are a couple of reasons for that, of course. One is, well, I didn't much like this rather precious (but not too precious) single-screen platformer when I first played it. Another is that even used copies of Pop'n Magic can be kind of pricey.
Thankfully, I found a reasonably priced copy on eBay a few weeks ago. The case and manual are a tad worn (you can't really tell in the photos below), but that's OK. The only thing I care about is that the game runs properly when I stick it into my trusty PC Engine Super CD-ROM2 system (which it does).
Anyway, Pop'n Magic's cover art is pretty nice, don't you think? I'm not entirely sure why the main illustration was placed on top of a photograph of an assortment of candy, although I have a feeling it's because this game, like most that follow Bubble Bobble's lead, features quite a bit of the sweet stuff. (It pops up every time you defeat an enemy, naturally.)
The inside of its manual is similarly colorful, so expect to see a Pop'n Magic-centric "Manual Stimulation" post appear soon.
All of the photos above, plus an additional one, have been added to my Flickr photostream, by the way. Check them out in all their cacophonous glory here.
See also: Previous 'Acquisition #123' posts