The first, below, is of Spike Cunsoft's oddly named (and just as oddly themed--as it has players explore demon-infested dungeons with their illegitimate spawn, er, "Star Children" in tow) Conception II: Guidance of Seven Stars and Muzzle’s Nightmare.
Odd as it may be, Conception II's cover art looks pretty great--thanks in large part to its use of bright blues, purples and magentas.
The design created for New Etrian Odyssey: Millennium Girl's packaging, below, is on the opposite end of the spectrum in terms of both color and drama, but that doesn't mean I find it boring.
On the contrary, I find it to be completely compelling. Strange as it probably seems, I'm particularly taken with the font that makes up its logo--a perfect complement, in my opinion, to the ethereal illustration that supports it.
Mario and Luigi RPG 4's box art, below, also keeps things simple, and benefits greatly from it.
The only thing I'd change: that bat-thing that's hovering just above Mario's head. It really isn't needed. Thankfully, it hardly destroys the rest of the design, so I won't be too disappointed if it appears on the game's North American cover, too.
I have a feeling I'm going to be in the minority when it comes to liking Monster Hunter 4's box art, below, but I don't care.
Of course, I've long had a soft spot for the kind of illustrations that graced covers of North American Genesis games--which Monster Hunter 4's art harkens back to, even if unintentionally--so you might want to take my opinion with a large grain of salt.
What do all of you think about the box arts above? Do you love them? Hate them? Don't worry, a shrug of the shoulders is an acceptable response, too.
See also: 'I find this trio of recent-ish Japanese PS3 box arts to be really appealing'