You may have noticed--you know, by reading this recent post, as well as this one and this one--that I'm on a bit of a Taito kick as of late.
Granted, I've been interested in this now basically defunct developer and publisher--and its output, of course--since I first came across a Bubble Bobble cabinet in the arcade that was tucked into the corner of my hometown's bowling alley as a teen, but recently I become even more of a Taito fan.
Don Doko Don, Insector X and Rainbow Islands among them) in the last week or two, I mean.
Anyway, as a result, I'd really like to delve even deeper into this Tokyo-based company's catalog. The thing is, though, I've already spent time with a good number of the games it released for my current favorite systems, the Famicom (NES), PC Engine (TurboGrafx-16) and GameBoy.
Specifically, for the Famicom I've played: Bubble Bobble, Bubble Bobble 2, Chuka Taisen, Don Doko Don, Don Doko Don 2, Elevator Action, Insector X, Rainbow Islands and Wanpaku Kokkun no Gourmet World (aka Panic Restaurant in the West).
Finally, I've played two Taito-made GameBoy carts thus far, with the pair in question being Bubble Bobble and Bobble Bobble Junior.
Should any of you have any Taito-focused recommendations--especially for the aforementioned systems--to share, I'd love to hear them.
To help get you started, here are a handful of the company's games I've been curious about for some time but have yet to experience: Cadash (PC Engine), JuJu Densetsu (Famicom), Power Blazer (Famicom), Sagaia (GameBoy) and Taito Chase H.Q. (PC Engine).