Friday, December 19, 2014

Taiyou no Tenshi Marlowe: Ohanabatake wa Dai-Panic (GameBoy) is both a mouthful and an eyeful

Between May 27, 1994, and earlier this year, I was blissfully unaware of Taiyou no Tenshi Marlowe: Ohanabatake wa Dai-Panic's existence.

Then, someone on Twitter pointed out this post about the game on Hardcore Gaming 101.

A glimpse of its candy-coated cover art (see photo below) was all I needed to become completely infatuated with it--which of course resulted in me doing whatever it took to track down a complete-in-box copy this Technos Japan-published title.

For those of you who've never heard of Taiyou no Tenshi Marlowe before now, here's the gist: the angel and sun--Marlowe and Philip, respectively--shown on the game's box and cart-label art (see below for a photo of the latter) team up to rescue Marlowe's main squeeze, Nancy, from an evil witch named Amanda.

Oh, and along the way they do what they can to restore the wilted flowers of their world, called Bloomland.

Curiously, Taiyou no Tenshi Marlowe's tower-defense-esque gameplay revolves around the above-mentioned flower-blooming campaign.  

Specifically, during each of the game's single-screen stages (there are 40 of them, according to my calculations), Philip slowly meanders around the edge while players use the GameBoy's d-pad to move Marlowe about in a far less restricted manner. (They can place him wherever they want, basically, although there are a few exceptions to that rule.) 

That freedom of movement (on the part of Marlowe) is important, as the goal in each stage is to make all of its flower buds blossom, which is accomplished by positioning a particular bud between Marlowe and Philip and then pressing the GameBoy's A button. (This action also is used to incapacitate an enemy, while pressing the B button injects Marlowe with a bit of additional speed.)

Sound like a cakewalk? It's not, to be honest, but don't take that as a complaint. Even if Taiyou no Tenshi Marlowe's difficulty were a negative, it would be easy enough to overlook thanks to the game's wonderfully crafted (and animated) graphics and its ear-pleasing soundtrack.

Have any of you played this import-only title? If so, what do you think of it?

5 comments: said...

Ha! I can't believe I didn't even think about Marlowe being naked until now XD

Adam Lee said...

The game's box art has so much going for it. Adorable character designs, even if Marlowe is basically naked. XD

Justin Difazzio said...

I feel like this game would be AMAZING in color. Was there ever a port to a later system? said...

Ha ha! Glad I'm not alone in liking this piece of box art. When I first saw it, I thought, "how on earth could this have escaped my attention until now?" It's just so cute and colorful... :) said...

Oh, yes, I agree, Justin. Sadly, though, I don't believe it's ever been re-released or remade. Maybe someone should get on a 3DS eShop remake!