I wish I could say the reason I haven't posted as much lately is due to the fact that I've been at GDC this week, but unfortunately that's not the case. I've been doing something far less fun and glamorous: moving. We're about done now (my husband, cat and I moved from Madison, Wis. to Seattle) and next week should return to normal.
Speaking of GDC, Nintendo released some great videos of upcoming Wii games the other day following Miyamoto's keynote. Super Paper Mario is my current fave, possibly because it's coming out so soon, though Super Mario Galaxy grabbed my attention, too. I'm still not sure how this game is going to work (Mario in space seems a bit random), but I'm willing to give Ninty the benefit of the doubt.
On the DS side of things, new videos of The Legend of Zelda: Phantom Hourglass made their way on to the web. It looks amazing, but I'm no so sure about the control scheme. Personally, I prefer controlling game like this with a d-pad. Hopefully Nintendo either will clean it up (some people have complained that it feels sloppy) or allow players to use either the touch screen or the d-pad to control Link.
In other news, I read a great article about Sony's LittleBigPlanet the other day that really got me thinking about the PS3 and the Wii. Obviously I love Nintendo's latest system, and little is going to change that, but I'm starting to see the light when it comes to the PS3 and Xbox 360, too. Whomever mentioned the Wii doesn't have any "artistic" games like the 360 or Ps2/3 was right--though I'm not sure that's Nintendo's fault. That said, I think the games put out for Sony's and Microsoft's current systems may eclipse Nintendo's in terms of creative artistry, and that's important to me.
Time will tell what this means for me. Will I get a 360, PS3 or even a PSP? I'll get at least one of them, eventually. For now, though, I'm looking forward to the release of Super Paper Mario and a few more great retro games on the VC.