Here's the rest of the openly gay Shroyer's quote, by the way: “I don’t think there are many on the development side that are opposed to including LGBT-related content, but I think there is a fear of offending publishers and consumers."
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdl-MsD41ytlB9ZkY2cgxaFWgIP5yPNUXBs9qPwnFU3jj9kta2gMwLREnHILexVjBzZs7M09zqEXTNXmziQ49NQDSq3OzJ2D3fdXVR_T52VzvlRCdKgQBWIWSU5tVbr_V3YRLu/s400/TOP_14.jpg)
Also quoted in the article: GayGamer.net's David Edison, Jeb Havens, an openly gay designer who works at California-based developer Slide, and a number of other gay and straight "industry insiders."
Although the three-page article--which is followed by a trio of intriguing case studies of Bioshock's Sander Cohen, Bioshock 2's Brute Splicer and Fable III's Reaver--doesn't really tread new waters, it's still well worth your time. Read it here.
1 comment:
Sweet! I will, when I get a free second this week! Thanks for sharing!
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