Game: Wonder Momo
Genre: Beat 'em up
System: PC Engine
Release date: 1989
This game's cover art is cute, as are its title and between-stage screens. Also, its main theme is appreciably jaunty, with a Mega Man-esque quality to it. Oh, and I basically got it for free (the person from whom I bought my PC Engine threw six games, including this one, into the package before shipping it). Sadly, those are the only positive things I can say about this particular HuCard. I have plenty of negative things to say about it, though. For starters, let's go back to those graphics I mentioned in the first sentence of this little write-up. Although I'd be hard-pressed to call them terrible, I have no such problem calling them antiquated and boring--especially when it comes to Wonder Momo's yawn-enducing backgrounds. As bad as the game's visuals are, though, they're works of art compared to its gameplay, which consists of the titular Momo high-kicking and jump-kicking one ambling, odd-looking enemy after another until she's beaten enough of them to be whisked off to the next, claustrophobic stage. Every once in a while, a tornado whirls its way onto the scene, and if Momo touches it she turns into, well, I guess she turns into Wonder Momo. Regardless, she puts on a helmut, a pair of boots and wields some sort of hula-hoop-like weapon--and winds up barely more powerful than she was as Regular Ol' Momo. Toss all of the above complaints into a blender and what do you get? You guessed it: A really crappy beat 'em up that only should be added to your collection if your aim is to own each and every HuCard. Everyone else should avoid it like a pixelated plague.
See also: Previous 'Great Gaymathon' posts