If you follow me on Twitter, you likely already know that I've had at least a slight change of heart when it comes to Super Mario Sunshine.
Oh, the wonky camera still makes me want to throw my WaveBird controller against the nearest wall with alarming regularity, as do the game's annoyingly vague directives, but I've also come to accept (if not embrace) those quirks in an effort to experience as much of this GameCube title as possible before the month is up.
Anyway, getting back to my newly softened view of Super Mario Sunshine and what prompted it, may I present Exhibit A:
Honestly, as soon as I was plopped onto the roller-coaster car that first appears around the 2:30 mark in the video above I was pretty sure I was going to love this level. Well, not only did I love it, but it almost single- handedly revitalized my interest in the entire adventure. I mean, if I can encounter such a wonderful stage at this early-ish point in the game, what other surprises await further down the road?
Also helping, of course, is that I'm doing my best to be patient and to take my time as I work my way through Super Mario Sunshine's many challenges.
Does that mean I'm going to finish this sucker before April turns into May? I kind of doubt it, but at the moment I'm planning to continue playing it past that point regardless--which I consider to be quite an accomplishment considering my initial impressions (read them here and here).