Artist Glen Brogan (aka Albino Raven) seems to think so, and after reading the story behind the piece, below (and here), he produced for the upcoming 8-Bit Champions show in Paris, I have to say I agree with him.
Here's the above-mentioned story, by the way: "I've been playing a lot of Zelda lately as I unwind in the evenings, so it was the game I chose to illustrate. There's a lot of funny stuff you can point out about Zelda games, and one of my favorites is how there's always an amazing amount of side quests to undertake while you're supposed to be saving the princess from imminent danger.
"The dialog in the game usually reflects this, with lines like 'Hurry, Link, was must head to the next temple! There is no time to waste!' And yet if you want to get a few extra goodies to aid you in that temple, you'll need to spend a couple hours at the pond leisurely fishing. All the while Princess Zelda is presumably suffering at the hands of Ganon.
"So, I tried to illustrate that idea, showing link more interested in finding money than saving the princess. I also tried to work in the fact that it's funny to me how Link goes around breaking stuff in people's houses and stealing what's inside."
To see more examples of Brogan's art, check out his blog and his store.