Friday, September 04, 2015

Apropos of nothing, I really like these recent examples of Japanese Vita box art

My original plan was for this post to be filled with pieces of box art that represent a variety of current-gen game systems--from the 3DS and Vita to the Wii U and PS4.

After contemplating things a bit, though, I decided to focus my attention on the Vita. Specifically, I decided to focus my attention on the following trio of Japanese Vita covers:

This first piece of box art, for those of you who can't read katakana, is for a game called Airship Q. Don't worry if this is the first you've heard of it, as I hadn't heard of it until I came across the image above while perusing NeoGAF about a week ago.

So, what's the point of Airship Q? Well, for starters, its developers--which include a bunch of ex-Square Enix employees--are touting the game as a "sandbox action RPG" in the mold of Minecraft and Terraria. (Visually, it calls to mind the latter far more than the former.)

There's more to this intriguing title than that, of course, but I'll hold off on saying more until tomorrow, when I'll publish a more extensive post about this upcoming release. (It's due out in Japan on Nov. 19, although it seems it'll eventually hit other regions as well.)

Even if there weren't more to it, though, I'd be seriously thinking of buying a copy because of its beautiful box art alone, which calls to mind some of the lovely illustrations that graced the covers of Sega Mega Drive games back in the day.

This cover art, on the other hand, is for a Namco Bandai-published game called Tokyo Ghoul Jail. All I know about it, unfortunately, is that it's based on a popular anime and manga series and that it'll hit Japanese store shelves both digital and physical on Oct. 1.

OK, so I know one more thing about this Tokyo Ghoul game adaptation: it'll be a visual novel--at least for the most part. (Its second trailer, which can be viewed here, suggests it'll feature some battle scenes, too.)

Is Tokyo Ghoul Jail's in-game art as wondrous as the art that's set to appear on its packaging? Not really, but you can't have everything, right? And at least the folks who buy retail copies of this title will be able to ogle the cover imagery found above whenever they feel the need.

Finally, we have the box art that's been prepared for Nihon Falcom's latest--and hopefully greatest--effort, Tokyo Xanadu.

Unsurprisingly, Tokyo Xanadu is going to be an action RPG. (I say unsurprisingly because Nihon Falcom has made a bunch of games in that genre, such as the Dragon Slayer, Popful Mail and Ys series.) Surprisingly, on the other hand, this one looks to be taking some cues from Atlus' mega-popular Persona titles.

You can see some of the latter influence in Tokyo Xanadu's cover illustration--which, admittedly, isn't as immediately sexy as the other two examples that've been shared in this post so far, but it's still pretty darn impressive.

What do you think of the pieces of box art shown throughout this post? Do you like all of them? Some of them? Even just one of them? Also, can you think of any other pieces of Vita box art that you consider wow-worthy?

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