Let's start this series off with a bang, shall we?
Actually, "bang" is a good word to use in relation to this particular pick-up, as the titular Chack'n (the yellow thingamabob with blue wings and pink legs that can be seen on the box cover below) is all about dropping bombs as he meanders his way through the series of maze-like levels that make up this Taito-developed title.
As you may remember from this "Second Chances" post, I haven't always been a fan of this Bubble Bobble precursor. Once I had the little change of heart that I expounded upon in the aforementioned post, though, I knew I had to own the game's Famicom port.
Looking at this version's packaging, it's probably easy to understand why I decided to go with a "complete in box" copy of Chack'n Pop. I'm especially enamored with the cover art, of course--although I think the illustration that appears on the game's cartridge label (below) is nearly as nice.
How's Chack'n Pop's instruction manual? Funny you should ask. This copy of the game came with one, of course, but I can't remember whether it's good or bad. I'll have to dig it out of my stash after the holiday frenzy has died down and let you know either way, OK?
See also: Previous '12 games I bought in 2012 but didn't tell you about until now' posts