Late last week I published a "Manual Stimulation" post devoted to this game's predecessor, Umihara Kawase Shun for the original PlayStation.
That game's manual, as you may remember, was just over 30 pages in length. How does that compare to Sayonara Umihara Kawase's? Take a look for yourself:
Yep, the scans above and below are the extent of this import-only (for now, hopefully) 3DS title's instruction "manual."
I know things could be far worse--publisher Agatsuma Entertainment could have simply included a slip of paper directing players to the game's digital manual--but I still wish they'd decided to give us something a little meatier.
That said, I'd be lying if I claimed I was upset about having to scan just two pages rather than 30 or so for this particular "Manual Stimulation" installment.
See also: 'Guess what the mailman just delivered? (Hint: it's a Japanese 3DS game and its title begins with 'Sayonara' and ends with 'Kawase')'