Friday, December 07, 2012

Happy 20th anniversary, Final Fantasy V!

I know I've let a number of game-related anniversaries go by without acknowledgement through the years, but I couldn't let that happen in the case of Final Fantasy V--which is, without a doubt, one of my all-time favorite games.

So, which anniversary is the fifth Final Fantasy celebrating, you ask? Its 20th--can you believe it?



Actually, this beautifully customizable RPG celebrated its 20th anniversary yesterday--as it was first released in Japan for the Super Famicom on Dec. 6, 1992--and not today, but who's counting?

Anyway, for a bit more information on the game that served as my first foray into the world of Japanese RPGs, check out my Great Gaymathon review of it. Or, head on over to NeoGAF and join the many fans who are discussing its merits in this thread.

The photos included in this post are of the front and back of the Super Famicom version's packaging, by the way, and were taken by yours truly.



If you'd like to see a shot of that version's cartridge, go here. And if you'd like to a few photos of the game's Japanese PlayStation port, go here (for the front cover), here (for the back) and here (for the CD).

With that out of the way, do any of you also consider yourself big fans of Final Fantasy V? If so, why is that? What attracted you to it in the first place, and what keeps you coming back today?

To whomever it may concern: my list of 'to buy' Vita games just grew by one

Oh, and the Vita game is question is the just-announced (by the folks at Compile Heart) Sei Madou Monogatari, a top-down dungeon-crawler a la Shiren the Wanderer that's due out in Japan next March.

Personally, I'd prefer if it the game were a first-person dungeon-crawler like the Madou Monogatari series' first few releases (the MSX, PC88, PC Engine and Game Gear ones, especially), but I'll take what I can get.

Madou Monogatari ARS for the PC88

By the way, the other Vita games on my ever-growing "to buy" list are @field, Dokuro, Gravity RushOrgarhythm and Sound Shapes--with Hatsune Miku: Project DIVA fPersona 4 Golden and Phantasy Star Online 2 included as "extremely possibles."

(Via NeoGAF)

Thursday, December 06, 2012

And the winner of the digital copy of PlayStation All-Stars Battle Royale (Vita) is ...

... Alan Rappaport!

Come on down, you're the next contestant on ... oh, wait, this isn't The Price is Right. Sorry about that.

Seriously, though, congratulations, Alan! I hope you enjoy the stuffing out of your digital copy of PlayStation All-Stars Battle Royale.

I sent a message to you via Facebook earlier today, by the way, so let me know (in the comments section below) if you didn't get it, will you?

Also, a hearty thanks, once again, to the generous guy who made this particular edition of The Gay Gamer Giveaway™possible: Matthew Carrington (@Segamaster matt on Twitter and Segamasterdude on deviantart).

Sorry to those of you who entered the contest but walked away empty-handed. Here's hoping you (yes, all of you) do better next time!

See also: 'The Gay Gamer Giveaway™: PlayStation All-Stars Battle Royale (Vita) Edition'

A few thoughts on yesterday morning's trio of Nintendo Direct broadcasts

As some (most?) of you likely are aware, Nintendo's European, Japanese and North American arms all broadcasted Nintendo Direct presentations yesterday morning.

Since I took the time to watch both the Japanese and North American ones (I didn't watch the European Nintendo Direct because I was pretty sure it would ape its North American counterpart--which it apparently did), I thought I'd share a few thoughts on them here.

Nintendo of Japan's Nintendo Direct--My only thought about this one, which focused on Wii U software and mostly covered well-worn ground: Damn, Pikmin 3 looks good. Amazing, even. Oh, and: Square Enix (or Nintendo, or both) better bring Dragon Quest X to our shores. Wait, one more: They're not really going to try to sell Wii U Panorama View, are they?


Nintendo of America's Nintendo Direct--Oh, another look at Pikmin 3. Unsurprisingly, it still looks amazing. I especially like the looks of the segment that appears to take place on a beach at night. Also: Wii Fit U to be released in early 2013? Sounds good to me. Hearing that Luigi's Manion: Dark Moon won't make it out until "spring 2013" sounds, er, less good. Is it really that difficult to give this game a specific release date, Nintendo of America? Still, we were told that Fire Emblem: Awakening will hit the streets on Feb. 4 and that Game Freak's fabulous-looking HarmoKnight (above) will hit the eShop sometime during the first quarter, so this Nintendo Direct wasn't completely disappointing.


Nintendo of Europe's Nintendo Direct--You may have noticed that the blurb above didn't include even a passing mention of Animal Crossing: New Leaf (which may just be my most-anticipated game of 2013 at the moment). Well, that's because neither Reggie nor the other Nintendo of America staffers featured in that presentation bothered to bring it up. Thankfully, it sounds as though it was discussed, at least briefly, during Nintendo of Europe's broadcast--although the word is it was given a "Q2 2013" release window, which means April, May or June. Where's that "Debbie Downer" sound clip when you need it?

What did all of you think of the information and footage that came out of these broadcasts? Were you pleased? Disappointed? Or maybe you felt an entirely different emotion after watching them?

Wednesday, December 05, 2012

Five more favorites: Japanese PSP box art

Last week, I published this post about five of my favorite pieces of Japanese PSP cover art. As the header above suggests, this post features five more.


1. Boku no Watashi no Katamari Damashii--I've yet to add this game, known as Me & My Katamari outside of Japan, to my slowly but surely growing PSP collection due to the rather negative word of mouth that has dogged it since its release in 2005. I have a feeling I'll do so eventually, though, thanks to its beautiful box art. The question is: Do I pony up for the Japanese release or its North American counterpart, which also sports a rather attractive cover illustration?


2. Corpse Party -The Anthology- Hysteric Birthday 2U--Admittedly, this game features one of the most ridiculous names I've come across to date (and that's saying a lot given the Japanese gaming industry's propensity for weird titles). Its moody box art, on the other hand, is anything but ridiculous. In fact, I'd say it's downright gorgeous. If only the folks at Xseed Games could be convinced to bring it stateside along with the forthcoming Corpse Party: Book of Shadows.


3. Grand Knights History--It would have been easy to spitefully leave this game's cover art out of this post due to the North American version's painful (and prolonged) cancelation. That would have deprived people of one of the year's best pieces of box art--regardless of system--though, so I decided against it. Just don't hold it against me if the reminder causes you to tear out your hair or punch a hole in your wall, OK?